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Game Designer's Workshop : ウィキペディア英語版
Game Designers' Workshop

Game Designers' Workshop (GDW) was a wargame and role-playing game publisher from 1973 to 1996. Many of their games are now carried by other publishers.
==History==
Game Designers' Workshop was originally established June 22, 1973. The founding members consisted of Frank Chadwick, Rich Banner, Marc Miller, and Loren Wiseman. GDW acquired the Conflict Games Company from John Hill in the early 1970s.
''GDW'' published a new product approximately every twenty-two days for over twenty years. In an effort of bridging the gap existing between the milieux of role players, board wargamers and miniature wargamers, the company published RPGs with fantastic settings alongside ones with realistic or military themes, as well as rulesets about WW2, WW1, modern warfare and the American Civil War (meant to be used with 15mm or 20mm miniatures) and board-based wargames such as the ''Air Superiority'' series or ''Harpoon''.
The company disbanded February 29, 1996 after suffering financial troubles. Designers working for the company attributed a part of ''GDW's'' failure as burn-out. Miller stated in interviews that the closure was voluntary, resulting from burnout after years of producing games very rapidly, a pace that he believed that they could not sustain in the long term.〔DiceCast Special Holiday Interview Episode () (by Polymancer Studios). Podcast, includes interview with Marc Miller〕 "Everybody was just very happy to move on."〔"Spotlight On: The Original Designer of the Traveller Roleplaying Game. An Interview WIth Marc Miller." Polymancer magazine, Volume 2, Issue #10. pp 37-42.〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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